Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sion
Victory
Ranked Solo/Duo · 197 days ago
11 / 4 / 5
K / D / A
41%
Kill participation
1,062.7
Damage / min
16,838g
459.8 gold / min
32
6 placed · 6 cleared
281
7.7 CS / min
Objective control
1
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatナルト#2500
Gnar · Top
6 / 11 / 7
48.1% KP
48,380
32.5% share
16,062g
284 CS · 7.8/m
Sol#84140
Master Yi · Jungle
10 / 11 / 5
55.6% KP
30,519
20.5% share
17,068g
229 CS · 6.3/m
Luxanna do ban#cis
Lux · Mid
10 / 4 / 5
55.6% KP
34,427
23.1% share
18,997g
366 CS · 10/m
Luphine#Trans
Seraphine · ADC
0 / 7 / 12
44.4% KP
23,799
16% share
11,755g
211 CS · 5.8/m
Kisuni#KSN
Nami · Support
1 / 6 / 13
51.9% KP
11,842
7.9% share
9,921g
25 CS · 0.7/m
Red side
Victorycarros tunados#bucet
Sion · Top
11 / 4 / 5
41% KP
38,912
24.5% share
16,838g
281 CS · 7.7/m
remembrance#kihow
Shyvana · Jungle
12 / 8 / 12
61.5% KP
43,104
27.2% share
19,265g
318 CS · 8.7/m
IIllIlIlIlIIIlIl#lll
Viktor · Mid
4 / 6 / 12
41% KP
33,226
20.9% share
13,431g
244 CS · 6.7/m
Zeyfrom#Lica
Lucian · ADC
11 / 4 / 1
30.8% KP
34,186
21.5% share
19,633g
353 CS · 9.6/m
Sthe#911
Leona · Support
1 / 6 / 15
41% KP
9,318
5.9% share
10,105g
19 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
