Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Defeat
Ranked Solo/Duo · 196 days ago
20 / 7 / 8
K / D / A
70%
Kill participation
1,766.5
Damage / min
19,436g
621 gold / min
27
11 placed · 7 cleared
240
7.7 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatnaul#001
Riven · Top
9 / 10 / 12
52.5% KP
22,811
15.7% share
13,751g
187 CS · 6/m
RaNdal#CFJST
Gnar · Jungle
7 / 4 / 17
60% KP
23,930
16.5% share
14,573g
229 CS · 7.3/m
guma#zxc
Yasuo · Mid
3 / 11 / 9
30% KP
15,212
10.5% share
11,177g
204 CS · 6.5/m
carros tunados#bucet
Ezreal · ADC
20 / 7 / 8
70% KP
55,293
38.1% share
19,436g
240 CS · 7.7/m
daenerysz#qaaer
Morgana · Support
1 / 10 / 28
72.5% KP
27,755
19.1% share
11,402g
52 CS · 1.7/m
Red side
Victorylubenweiniubi#br1
Malphite · Top
4 / 7 / 17
50% KP
25,482
17.2% share
11,372g
181 CS · 5.8/m
Drakehero#BR07
Naafiri · Jungle
11 / 6 / 13
57.1% KP
25,795
17.4% share
16,149g
225 CS · 7.2/m
Hirotto#Hiro
Pantheon · Mid
11 / 8 / 11
52.4% KP
32,222
21.7% share
14,603g
202 CS · 6.5/m
Zeyfrom#Lica
Yunara · ADC
16 / 8 / 10
61.9% KP
55,041
37.1% share
20,521g
250 CS · 8/m
rabeloko#rblk
Nautilus · Support
0 / 11 / 27
64.3% KP
9,953
6.7% share
9,682g
32 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
