Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 195 days ago
7 / 5 / 6
K / D / A
32.5%
Kill participation
784.1
Damage / min
12,985g
487.9 gold / min
28
12 placed · 3 cleared
223
8.4 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
7
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatiamisaacsbody#0704
Yasuo · Top
10 / 7 / 3
50% KP
29,713
34.8% share
13,273g
229 CS · 8.6/m
Tibetan Monk#buda
Wukong · Jungle
11 / 5 / 3
53.8% KP
21,161
24.8% share
13,488g
174 CS · 6.5/m
むらた#anna
Brand · Mid
0 / 9 / 4
15.4% KP
11,529
13.5% share
8,719g
201 CS · 7.6/m
Humi#iwnl
Yunara · ADC
4 / 11 / 5
34.6% KP
17,400
20.4% share
11,726g
182 CS · 6.8/m
Know Your Enemy#rage
Rell · Support
1 / 8 / 13
53.8% KP
5,522
6.5% share
7,805g
31 CS · 1.2/m
Red side
VictoryLaady Darkness#yami
Kayle · Top
1 / 9 / 6
17.5% KP
11,224
11.2% share
8,896g
185 CS · 7/m
pepsi twist#vidal
Naafiri · Jungle
16 / 3 / 6
55% KP
25,210
25.1% share
15,155g
211 CS · 7.9/m
Kimchi Warrior#0325
Akali · Mid
15 / 4 / 6
52.5% KP
36,242
36.1% share
15,056g
236 CS · 8.9/m
carros tunados#bucet
Ezreal · ADC
7 / 5 / 6
32.5% KP
20,869
20.8% share
12,985g
223 CS · 8.4/m
Casual Chic#hit
Karma · Support
1 / 5 / 15
40% KP
6,718
6.7% share
8,430g
36 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
