Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sion
Defeat
Ranked Solo/Duo · 195 days ago
2 / 5 / 6
K / D / A
44.4%
Kill participation
877.8
Damage / min
8,985g
386.2 gold / min
26
9 placed · 0 cleared
181
7.8 CS / min
Objective control
2
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBaltazar1337#br1
Shen · Top
1 / 4 / 9
26.3% KP
15,642
12.6% share
6,526g
92 CS · 4/m
Iet me solo#them
Udyr · Jungle
1 / 6 / 13
36.8% KP
17,338
14% share
9,167g
170 CS · 7.3/m
papoi#minio
Ahri · Mid
14 / 0 / 12
68.4% KP
38,855
31.4% share
12,727g
191 CS · 8.2/m
Hideous#Bia
Veigar · ADC
19 / 4 / 11
78.9% KP
41,438
33.5% share
15,336g
174 CS · 7.5/m
Pl Torvic#Drica
Nami · Support
3 / 4 / 29
84.2% KP
10,528
8.5% share
8,515g
27 CS · 1.2/m
Red side
Defeatcarros tunados#bucet
Sion · Top
2 / 5 / 6
44.4% KP
20,424
21.5% share
8,985g
181 CS · 7.8/m
PICKAoMETA LOW#3491
Aatrox · Jungle
9 / 8 / 4
72.2% KP
33,149
34.9% share
11,442g
162 CS · 7/m
G u spfc#br1
Mel · Mid
4 / 7 / 0
22.2% KP
12,671
13.4% share
7,435g
140 CS · 6/m
Ganso Louco#kitty
Jinx · ADC
1 / 13 / 4
27.8% KP
21,984
23.2% share
9,094g
167 CS · 7.2/m
Detention#Bisha
Milio · Support
2 / 5 / 10
66.7% KP
6,668
7% share
6,646g
9 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
