Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yunara
Victory
Ranked Solo/Duo · 194 days ago
10 / 7 / 5
K / D / A
41.7%
Kill participation
1,607.3
Damage / min
18,094g
524.7 gold / min
36
16 placed · 8 cleared
295
8.6 CS / min
Objective control
3
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatRobo#ROBS
Gnar · Top
2 / 10 / 7
40.9% KP
20,432
17.2% share
12,657g
234 CS · 6.8/m
bolasmeIadas123#berg
Darius · Jungle
8 / 5 / 6
63.6% KP
24,514
20.7% share
15,003g
262 CS · 7.6/m
ナルト#2500
Mel · Mid
7 / 8 / 2
40.9% KP
35,202
29.7% share
15,903g
287 CS · 8.3/m
hikaru nara#夜に駆け
Vladimir · ADC
3 / 5 / 7
45.5% KP
25,304
21.4% share
13,063g
256 CS · 7.4/m
うちはサスケ#7230
Anivia · Support
2 / 9 / 11
59.1% KP
13,029
11% share
9,192g
37 CS · 1.1/m
Red side
VictoryKyougen#161
Aurora · Top
12 / 3 / 13
69.4% KP
51,407
29.1% share
16,859g
262 CS · 7.6/m
Talon#216
Talon · Jungle
10 / 5 / 7
47.2% KP
38,142
21.6% share
17,714g
271 CS · 7.9/m
Ayann#br1
Zilean · Mid
4 / 2 / 12
44.4% KP
17,069
9.7% share
12,186g
211 CS · 6.1/m
carros tunados#bucet
Yunara · ADC
10 / 7 / 5
41.7% KP
55,426
31.4% share
18,094g
295 CS · 8.6/m
Liritus#br1
Karma · Support
0 / 5 / 22
61.1% KP
14,568
8.2% share
10,069g
28 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
