Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Defeat
Ranked Solo/Duo · 194 days ago
8 / 8 / 6
K / D / A
58.3%
Kill participation
870.8
Damage / min
12,688g
456.1 gold / min
26
13 placed · 4 cleared
207
7.4 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLightness1#BR1
Riven · Top
4 / 5 / 11
41.7% KP
23,192
18.9% share
12,592g
228 CS · 8.2/m
ginofóbico#999
Viego · Jungle
10 / 2 / 2
33.3% KP
23,996
19.6% share
15,594g
268 CS · 9.6/m
pharsyde#ana
Ekko · Mid
15 / 1 / 8
63.9% KP
44,859
36.6% share
16,938g
221 CS · 7.9/m
thomas kub#pjt x
Ashe · ADC
3 / 9 / 11
38.9% KP
19,284
15.7% share
12,955g
225 CS · 8.1/m
einundzwanzig#3301
Seraphine · Support
4 / 7 / 20
66.7% KP
11,163
9.1% share
10,204g
18 CS · 0.6/m
Red side
DefeatDudu Duelista#dudu
Renekton · Top
3 / 8 / 7
41.7% KP
19,202
20.3% share
10,664g
222 CS · 8/m
Jugger#333
Skarner · Jungle
5 / 8 / 7
50% KP
14,784
15.6% share
10,610g
167 CS · 6/m
Polebe#br1
Ezreal · Mid
4 / 8 / 5
37.5% KP
25,284
26.8% share
11,497g
217 CS · 7.8/m
carros tunados#bucet
Syndra · ADC
8 / 8 / 6
58.3% KP
24,222
25.6% share
12,688g
207 CS · 7.4/m
Mortzz#xcx
Yuumi · Support
4 / 4 / 10
58.3% KP
11,023
11.7% share
8,882g
12 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
