Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xerath
Victory
Ranked Solo/Duo · 191 days ago
18 / 6 / 16
K / D / A
73.9%
Kill participation
2,180.2
Damage / min
22,936g
594.2 gold / min
19
16 placed · 2 cleared
300
7.8 CS / min
Objective control
3
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryJUV Confia#SCCP
K'Sante · Top
5 / 5 / 5
21.7% KP
20,139
10.5% share
13,754g
246 CS · 6.4/m
LEITADOR ANONIMO#GOZO
Graves · Jungle
15 / 11 / 5
43.5% KP
40,418
21.1% share
21,565g
354 CS · 9.2/m
bonnershow#pobre
Yasuo · Mid
4 / 6 / 10
30.4% KP
24,383
12.7% share
16,404g
319 CS · 8.3/m
carros tunados#bucet
Xerath · ADC
18 / 6 / 16
73.9% KP
84,156
43.8% share
22,936g
300 CS · 7.8/m
Soul#KRADC
Neeko · Support
4 / 13 / 15
41.3% KP
22,850
11.9% share
12,551g
66 CS · 1.7/m
Red side
Defeatzephyrex#Aryah
Darius · Top
11 / 6 / 6
41.5% KP
35,425
26.4% share
17,588g
295 CS · 7.6/m
Fallen Leaves#Dust
Jax · Jungle
10 / 9 / 8
43.9% KP
23,208
17.3% share
16,080g
221 CS · 5.7/m
syndafloden#LwT
Anivia · Mid
4 / 4 / 14
43.9% KP
30,969
23% share
15,562g
319 CS · 8.3/m
raven#BR10
Varus · ADC
5 / 11 / 13
43.9% KP
21,791
16.2% share
17,033g
290 CS · 7.5/m
Techy#777
Lux · Support
11 / 16 / 12
56.1% KP
23,014
17.1% share
13,557g
49 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
