Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 190 days ago
11 / 9 / 13
K / D / A
54.5%
Kill participation
1,455.7
Damage / min
15,868g
562 gold / min
20
10 placed · 2 cleared
228
8.1 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatJorginho 21#fla
Aurora · Top
4 / 6 / 6
27% KP
22,866
17.4% share
10,266g
211 CS · 7.5/m
Mental go BOOM#br1
Rengar · Jungle
9 / 9 / 12
56.8% KP
29,063
22.1% share
13,030g
179 CS · 6.3/m
1949#MAO
Singed · Mid
7 / 10 / 9
43.2% KP
28,287
21.6% share
13,306g
193 CS · 6.8/m
rosa#yusi
Lucian · ADC
10 / 10 / 12
59.5% KP
34,691
26.4% share
16,497g
232 CS · 8.2/m
copy#dog
Sona · Support
7 / 9 / 17
64.9% KP
16,339
12.4% share
10,457g
35 CS · 1.2/m
Red side
Victorymentally dream#tubla
Anivia · Top
3 / 8 / 4
15.9% KP
19,869
14.1% share
10,900g
222 CS · 7.9/m
thewarsor33#TH33
Jarvan IV · Jungle
14 / 9 / 18
72.7% KP
32,983
23.5% share
16,659g
192 CS · 6.8/m
Whoanma#WHO
Ekko · Mid
14 / 3 / 6
45.5% KP
29,018
20.7% share
14,227g
216 CS · 7.7/m
carros tunados#bucet
Ezreal · ADC
11 / 9 / 13
54.5% KP
41,098
29.3% share
15,868g
228 CS · 8.1/m
Kino#fog
Karma · Support
2 / 8 / 30
72.7% KP
17,450
12.4% share
10,343g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
