Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 190 days ago
13 / 5 / 7
K / D / A
80%
Kill participation
1,801.6
Damage / min
16,847g
516.5 gold / min
41
14 placed · 11 cleared
254
7.8 CS / min
Objective control
3
Dragons
2
Baron
8
Towers
2
Inhibitors
0
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryHumi#iwnl
Ornn · Top
1 / 5 / 10
44% KP
14,924
11.6% share
11,263g
183 CS · 5.6/m
carros tunados#bucet
Ezreal · Jungle
13 / 5 / 7
80% KP
58,762
45.8% share
16,847g
254 CS · 7.8/m
SPH Cassianjo#MID
Annie · Mid
4 / 5 / 9
52% KP
25,565
19.9% share
12,249g
204 CS · 6.3/m
Gondo#br1
Aphelios · ADC
6 / 3 / 4
40% KP
23,764
18.5% share
16,397g
288 CS · 8.8/m
Enryu#br 1
Lulu · Support
1 / 4 / 16
68% KP
5,181
4% share
10,126g
39 CS · 1.2/m
Red side
Defeatshy#ruler
Vayne · Top
4 / 5 / 0
18.2% KP
23,035
25.4% share
13,190g
266 CS · 8.2/m
Capel#1603
Lillia · Jungle
2 / 4 / 1
13.6% KP
10,603
11.7% share
12,261g
266 CS · 8.2/m
NiTCesar#1998
Ahri · Mid
7 / 6 / 7
63.6% KP
23,685
26.1% share
12,922g
199 CS · 6.1/m
Eyer#Adc
Yunara · ADC
7 / 7 / 2
40.9% KP
23,704
26.1% share
16,683g
278 CS · 8.5/m
GryF#nJns
Anivia · Support
2 / 3 / 8
45.5% KP
9,719
10.7% share
9,346g
30 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
