Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jhin
Defeat
Ranked Solo/Duo · 189 days ago
11 / 11 / 9
K / D / A
40.8%
Kill participation
1,223.6
Damage / min
20,000g
496.7 gold / min
44
18 placed · 5 cleared
312
7.7 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
2
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTOPKING#1009
Jax · Top
14 / 7 / 10
49% KP
51,380
27.3% share
19,547g
291 CS · 7.2/m
misa#juny
Evelynn · Jungle
11 / 6 / 6
34.7% KP
35,126
18.7% share
17,246g
230 CS · 5.7/m
Deofye#LoL1
Cassiopeia · Mid
6 / 9 / 11
34.7% KP
36,925
19.6% share
14,316g
233 CS · 5.8/m
carros tunados#bucet
Jhin · ADC
11 / 11 / 9
40.8% KP
49,269
26.2% share
20,000g
312 CS · 7.7/m
Freedon#br1
Karma · Support
7 / 8 / 22
59.2% KP
15,535
8.3% share
14,277g
59 CS · 1.5/m
Red side
VictoryDudu Duelista#dudu
Riven · Top
7 / 9 / 7
34.1% KP
24,679
14.2% share
16,772g
276 CS · 6.9/m
Fallen Leaves#Dust
Kayn · Jungle
10 / 10 / 9
46.3% KP
32,989
19% share
19,979g
286 CS · 7.1/m
DáUmaMamadinha#Mama
Vladimir · Mid
13 / 7 / 10
56.1% KP
49,188
28.3% share
19,977g
318 CS · 7.9/m
i came back#22222
Ezreal · ADC
8 / 11 / 11
46.3% KP
42,292
24.3% share
18,481g
292 CS · 7.3/m
Geena666version#gne
Senna · Support
3 / 12 / 23
63.4% KP
24,822
14.3% share
14,874g
75 CS · 1.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
