Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 189 days ago
6 / 3 / 12
K / D / A
62.1%
Kill participation
1,099.1
Damage / min
12,954g
507 gold / min
15
10 placed · 0 cleared
252
9.9 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
7
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatJOGADOR SECRETO#66533
Malphite · Top
4 / 0 / 4
42.1% KP
6,572
10.9% share
9,256g
194 CS · 7.6/m
Ian#Echo
Volibear · Jungle
5 / 7 / 7
63.2% KP
12,000
19.9% share
9,441g
147 CS · 5.8/m
lIlIlIlIlIlIlIlI#die
Aatrox · Mid
3 / 5 / 7
52.6% KP
18,086
29.9% share
9,372g
178 CS · 7/m
lyg#6969
Jhin · ADC
5 / 8 / 3
42.1% KP
16,362
27.1% share
9,483g
151 CS · 5.9/m
PyI#BR1
Anivia · Support
2 / 10 / 4
31.6% KP
7,368
12.2% share
8,315g
46 CS · 1.8/m
Red side
VictoryIsagi Yoichi 11#トップ1
Vayne · Top
6 / 4 / 2
27.6% KP
14,346
14.6% share
11,137g
161 CS · 6.3/m
Ancrath#BR2
Sylas · Jungle
4 / 8 / 11
51.7% KP
21,336
21.7% share
9,766g
157 CS · 6.1/m
WWWWWWWWWVW#br1
Mel · Mid
11 / 1 / 3
48.3% KP
24,360
24.8% share
11,599g
199 CS · 7.8/m
carros tunados#bucet
Ezreal · ADC
6 / 3 / 12
62.1% KP
28,083
28.6% share
12,954g
252 CS · 9.9/m
Mathrey2#2000
Karma · Support
2 / 3 / 20
75.9% KP
9,982
10.2% share
8,347g
20 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
