Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 189 days ago
11 / 3 / 11
K / D / A
57.9%
Kill participation
1,063
Damage / min
14,487g
555.8 gold / min
21
11 placed · 2 cleared
210
8.1 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorymr balls#357
Pantheon · Top
11 / 3 / 6
44.7% KP
30,622
27.1% share
12,851g
196 CS · 7.5/m
carros tunados#bucet
Ezreal · Jungle
11 / 3 / 11
57.9% KP
27,708
24.5% share
14,487g
210 CS · 8.1/m
Krastyel#mel
Twisted Fate · Mid
9 / 3 / 11
52.6% KP
21,110
18.7% share
15,792g
253 CS · 9.7/m
stargun#0303
Jhin · ADC
3 / 3 / 16
50% KP
18,989
16.8% share
13,558g
229 CS · 8.8/m
JuniNnNnNnN#br1
Bard · Support
4 / 4 / 16
52.6% KP
14,450
12.8% share
8,822g
18 CS · 0.7/m
Red side
DefeatWahaika#br1
Garen · Top
3 / 7 / 1
25% KP
16,062
22.8% share
11,516g
223 CS · 8.6/m
ISTAYNOIDED#GABI
Ekko · Jungle
0 / 5 / 2
12.5% KP
9,264
13.2% share
9,945g
212 CS · 8.1/m
love scars#zxc
Talon · Mid
8 / 10 / 0
50% KP
16,018
22.7% share
12,079g
190 CS · 7.3/m
bonnershow#pobre
Veigar · ADC
5 / 8 / 2
43.8% KP
23,721
33.7% share
9,935g
177 CS · 6.8/m
Amor ao Próximo#BR2
Thresh · Support
0 / 8 / 4
25% KP
5,354
7.6% share
6,044g
29 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
