Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sion
Defeat
Ranked Solo/Duo · 187 days ago
3 / 4 / 2
K / D / A
33.3%
Kill participation
760.3
Damage / min
9,905g
430 gold / min
19
11 placed · 1 cleared
240
10.4 CS / min
Objective control
1
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
2
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPIJACK#GOD
Garen · Top
13 / 2 / 4
44.7% KP
36,968
33.3% share
15,704g
244 CS · 10.6/m
misa#juny
Nidalee · Jungle
9 / 1 / 10
50% KP
21,361
19.3% share
11,825g
175 CS · 7.6/m
Yap#123
Xerath · Mid
5 / 4 / 7
31.6% KP
19,032
17.2% share
9,886g
164 CS · 7.1/m
bbeNyusi#010
Aphelios · ADC
9 / 5 / 8
44.7% KP
24,437
22% share
13,879g
231 CS · 10/m
Super#Pyke
Rell · Support
2 / 3 / 21
60.5% KP
9,159
8.3% share
8,082g
16 CS · 0.7/m
Red side
DefeatHomem do estudo#study
Kled · Top
2 / 9 / 2
26.7% KP
16,715
19.6% share
7,102g
116 CS · 5/m
midwest emo#veiga
Nunu & Willump · Jungle
6 / 6 / 5
73.3% KP
16,082
18.9% share
9,119g
115 CS · 5/m
carros tunados#bucet
Sion · Mid
3 / 4 / 2
33.3% KP
17,513
20.5% share
9,905g
240 CS · 10.4/m
udMUyOF6jsOPhnj0#br1
Karthus · ADC
4 / 11 / 6
66.7% KP
26,645
31.3% share
9,985g
172 CS · 7.5/m
Know Your Enemy#rage
Nami · Support
0 / 8 / 12
80% KP
8,282
9.7% share
6,314g
10 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
