Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Defeat
Ranked Solo/Duo · 186 days ago
1 / 10 / 4
K / D / A
22.7%
Kill participation
537.1
Damage / min
9,833g
342.8 gold / min
12
11 placed · 0 cleared
225
7.8 CS / min
Objective control
4
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDudu Duelista#dudu
Riven · Top
3 / 6 / 2
13.2% KP
9,452
8.3% share
11,473g
223 CS · 7.8/m
Gragolandia#LEITE
Jarvan IV · Jungle
6 / 5 / 19
65.8% KP
21,437
18.7% share
13,534g
215 CS · 7.5/m
whysoserious#Y SL
Cassiopeia · Mid
13 / 3 / 7
52.6% KP
30,336
26.5% share
12,641g
183 CS · 6.4/m
bipi#moes
Sivir · ADC
10 / 3 / 15
65.8% KP
36,700
32.1% share
19,767g
304 CS · 10.6/m
Manel#BR2
Neeko · Support
6 / 5 / 17
60.5% KP
16,439
14.4% share
9,770g
19 CS · 0.7/m
Red side
DefeatKyougen#161
Aurora · Top
5 / 6 / 4
40.9% KP
26,038
27.8% share
11,462g
221 CS · 7.7/m
Samkz#kz01
Vi · Jungle
9 / 6 / 10
86.4% KP
20,411
21.8% share
13,372g
186 CS · 6.5/m
BladeRunner2049#Queen
Ahri · Mid
5 / 9 / 6
50% KP
26,338
28.1% share
12,952g
259 CS · 9/m
carros tunados#bucet
Ezreal · ADC
1 / 10 / 4
22.7% KP
15,407
16.4% share
9,833g
225 CS · 7.8/m
agua com gas#bba
Nami · Support
2 / 7 / 14
72.7% KP
5,493
5.9% share
8,289g
24 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
