Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 182 days ago
11 / 3 / 13
K / D / A
80%
Kill participation
1,598.1
Damage / min
17,163g
555.7 gold / min
27
15 placed · 5 cleared
243
7.9 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryJim Hawkins#BRA1
Sion · Top
2 / 3 / 19
70% KP
17,020
12.9% share
13,782g
213 CS · 6.9/m
siezviel#sadsm
Rengar · Jungle
10 / 9 / 10
66.7% KP
32,704
24.8% share
14,775g
217 CS · 7/m
nicolle#1989
Ahri · Mid
6 / 5 / 7
43.3% KP
25,087
19% share
12,803g
264 CS · 8.5/m
carros tunados#bucet
Ezreal · ADC
11 / 3 / 13
80% KP
49,354
37.4% share
17,163g
243 CS · 7.9/m
vivizu#caio
Karma · Support
1 / 5 / 22
76.7% KP
7,803
5.9% share
9,480g
22 CS · 0.7/m
Red side
Defeatsparks fly#lrsz
Zoe · Top
4 / 6 / 10
56% KP
18,104
16.9% share
9,353g
145 CS · 4.7/m
Sinatra#omw
Lee Sin · Jungle
7 / 6 / 14
84% KP
27,760
25.9% share
13,643g
218 CS · 7.1/m
BladeRunner2049#Queen
Ryze · Mid
9 / 6 / 11
80% KP
30,837
28.8% share
14,916g
311 CS · 10.1/m
Nico di Angelo#artic
Senna · ADC
3 / 6 / 13
64% KP
22,145
20.7% share
11,315g
146 CS · 4.7/m
elker#YYYYY
Nautilus · Support
2 / 6 / 17
76% KP
8,375
7.8% share
8,288g
29 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
