Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 182 days ago
7 / 7 / 10
K / D / A
70.8%
Kill participation
922.3
Damage / min
12,636g
441.6 gold / min
22
2 placed · 6 cleared
194
6.8 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryRei Do Retorno#AURA
Jax · Top
1 / 5 / 8
37.5% KP
16,832
18.2% share
9,426g
161 CS · 5.6/m
carros tunados#bucet
Ezreal · Jungle
7 / 7 / 10
70.8% KP
26,392
28.5% share
12,636g
194 CS · 6.8/m
acaboupapel#banhe
Twisted Fate · Mid
3 / 1 / 15
75% KP
19,054
20.6% share
14,680g
277 CS · 9.7/m
Rato do asfalto#BR1
Yasuo · ADC
11 / 3 / 7
75% KP
24,033
26% share
16,312g
255 CS · 8.9/m
wippo#3232
Zilean · Support
2 / 1 / 21
95.8% KP
6,204
6.7% share
9,345g
29 CS · 1/m
Red side
DefeatKyougen#161
K'Sante · Top
4 / 4 / 6
58.8% KP
27,229
36% share
12,055g
243 CS · 8.5/m
roleplay shaco#gpt
Shaco · Jungle
9 / 5 / 1
58.8% KP
16,291
21.5% share
14,162g
178 CS · 6.2/m
Shukrute#BR1
Kayle · Mid
3 / 6 / 2
29.4% KP
17,568
23.2% share
12,052g
300 CS · 10.5/m
no regrets#solo1
Katarina · ADC
0 / 5 / 0
0% KP
9,527
12.6% share
9,839g
238 CS · 8.3/m
Amori de Flocos#MIAU
Leona · Support
1 / 4 / 6
41.2% KP
5,005
6.6% share
7,351g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
