Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Veigar
Defeat
Ranked Solo/Duo · 180 days ago
6 / 9 / 0
K / D / A
27.3%
Kill participation
643.3
Damage / min
13,695g
422.7 gold / min
23
12 placed · 3 cleared
264
8.1 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSolence#br1
K'Sante · Top
4 / 3 / 9
59.1% KP
20,393
19% share
13,342g
233 CS · 7.2/m
Dizin#Dizin
Pantheon · Jungle
7 / 7 / 5
54.5% KP
18,026
16.8% share
13,182g
183 CS · 5.6/m
lethal#julia
Yone · Mid
3 / 11 / 5
36.4% KP
34,311
32% share
11,868g
226 CS · 7/m
carros tunados#bucet
Veigar · ADC
6 / 9 / 0
27.3% KP
20,842
19.5% share
13,695g
264 CS · 8.1/m
HenriSthel#br1
Bard · Support
2 / 5 / 6
36.4% KP
13,560
12.7% share
8,933g
20 CS · 0.6/m
Red side
VictoryKyougen#161
Varus · Top
9 / 10 / 4
37.1% KP
41,074
28.1% share
12,683g
208 CS · 6.4/m
Amori de Flocos#MIAU
Ivern · Jungle
6 / 1 / 15
60% KP
21,143
14.5% share
12,607g
179 CS · 5.5/m
wonderkid#wnk
Brand · Mid
6 / 7 / 2
22.9% KP
37,435
25.6% share
12,735g
247 CS · 7.6/m
Hideous#Bia
Yasuo · ADC
12 / 2 / 9
60% KP
37,798
25.9% share
18,150g
279 CS · 8.6/m
wippo#3232
Zilean · Support
2 / 2 / 25
77.1% KP
8,645
5.9% share
10,178g
32 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
