Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sion
Defeat
Ranked Solo/Duo · 179 days ago
1 / 9 / 6
K / D / A
35%
Kill participation
420.7
Damage / min
7,524g
309.4 gold / min
11
8 placed · 1 cleared
132
5.4 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatcurty#emote
Varus · Top
9 / 7 / 3
60% KP
29,809
35.3% share
11,540g
184 CS · 7.6/m
paiN Levi#zin
Xin Zhao · Jungle
9 / 4 / 5
70% KP
18,507
21.9% share
11,942g
157 CS · 6.5/m
Karinterle#br1
Zilean · Mid
1 / 4 / 13
70% KP
18,781
22.3% share
7,489g
142 CS · 5.8/m
carros tunados#bucet
Sion · ADC
1 / 9 / 6
35% KP
10,231
12.1% share
7,524g
132 CS · 5.4/m
sarah#hidek
Yuumi · Support
0 / 3 / 12
60% KP
7,029
8.3% share
5,893g
5 CS · 0.2/m
Red side
VictoryRED ZYNTS#1234
Vayne · Top
4 / 4 / 7
40.7% KP
17,620
15.4% share
10,636g
184 CS · 7.6/m
Twitch Lord Semi#br1
Rammus · Jungle
1 / 5 / 13
51.9% KP
11,961
10.5% share
9,748g
174 CS · 7.2/m
Aithusa#lol
Anivia · Mid
3 / 4 / 8
40.7% KP
18,268
16% share
8,558g
172 CS · 7.1/m
IsDEAD#br1
Lucian · ADC
16 / 3 / 7
85.2% KP
50,487
44.3% share
14,888g
197 CS · 8.1/m
MORTE VIOLENTA#NOOB
Sona · Support
3 / 4 / 17
74.1% KP
15,733
13.8% share
8,606g
18 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
