Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Miss Fortune
Defeat
Ranked Solo/Duo · 179 days ago
21 / 14 / 8
K / D / A
51.8%
Kill participation
1,360.6
Damage / min
20,503g
622.9 gold / min
22
15 placed · 3 cleared
220
6.7 CS / min
Objective control
1
Dragons
1
Baron
12
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorysaber#罪深い人
Ambessa · Top
4 / 9 / 11
27.8% KP
37,413
19.6% share
14,249g
263 CS · 8/m
Drakehero#BR07
Jarvan IV · Jungle
16 / 8 / 27
79.6% KP
48,817
25.6% share
19,004g
196 CS · 6/m
tebaspvp#Dgang
Vladimir · Mid
6 / 11 / 19
46.3% KP
45,289
23.8% share
14,842g
241 CS · 7.3/m
ALOPRASPRIMEMODE#GOAT
Varus · ADC
22 / 10 / 11
61.1% KP
42,882
22.5% share
22,292g
205 CS · 6.2/m
elker#YYYYY
Pyke · Support
6 / 18 / 20
48.1% KP
16,048
8.4% share
11,836g
29 CS · 0.9/m
Red side
DefeatPETRUS#OWO
Gragas · Top
7 / 10 / 15
39.3% KP
30,198
16.5% share
11,742g
197 CS · 6/m
Jugger#333
Skarner · Jungle
9 / 9 / 19
50% KP
36,351
19.9% share
14,956g
190 CS · 5.8/m
winwinwin#KR07
Sylas · Mid
7 / 10 / 9
28.6% KP
28,449
15.6% share
13,142g
209 CS · 6.3/m
carros tunados#bucet
Miss Fortune · ADC
21 / 14 / 8
51.8% KP
44,787
24.5% share
20,503g
220 CS · 6.7/m
miss u everyday#1807
Zoe · Support
12 / 11 / 25
66.1% KP
43,077
23.6% share
14,822g
76 CS · 2.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
