Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jhin
Defeat
Ranked Solo/Duo · 177 days ago
10 / 7 / 7
K / D / A
70.8%
Kill participation
809.9
Damage / min
16,555g
534.9 gold / min
33
22 placed · 2 cleared
284
9.2 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatJUV Confia#SCCP
Rumble · Top
2 / 6 / 10
50% KP
21,775
25.6% share
10,265g
185 CS · 6/m
Baby Levi#tutu
Viego · Jungle
10 / 11 / 6
66.7% KP
18,740
22% share
14,248g
147 CS · 4.7/m
Portuga#Br2
Kayle · Mid
1 / 4 / 5
25% KP
11,156
13.1% share
11,614g
260 CS · 8.4/m
carros tunados#bucet
Jhin · ADC
10 / 7 / 7
70.8% KP
25,066
29.4% share
16,555g
284 CS · 9.2/m
roleplay shaco#gpt
Rakan · Support
1 / 10 / 15
66.7% KP
8,394
9.9% share
8,937g
29 CS · 0.9/m
Red side
VictoryHideous#Bia
Yone · Top
11 / 5 / 5
42.1% KP
34,141
26.5% share
17,920g
329 CS · 10.6/m
Amori de Flocos#MIAU
Ivern · Jungle
4 / 4 / 19
60.5% KP
16,215
12.6% share
12,932g
177 CS · 5.7/m
youngliu#年輕時死亡
Zoe · Mid
11 / 3 / 6
44.7% KP
30,643
23.8% share
14,715g
254 CS · 8.2/m
Kami#BR1
Sivir · ADC
6 / 7 / 15
55.3% KP
26,801
20.8% share
15,309g
243 CS · 7.9/m
kda perfect#br1
Mel · Support
6 / 5 / 10
42.1% KP
21,207
16.4% share
10,084g
40 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
