Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kayle
Victory
Ranked Solo/Duo · 176 days ago
15 / 1 / 7
K / D / A
73.3%
Kill participation
1,517.9
Damage / min
15,623g
630.4 gold / min
17
11 placed · 2 cleared
239
9.6 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDaniel Criminoso#br1
Malphite · Top
5 / 6 / 4
56.3% KP
21,320
28% share
9,929g
191 CS · 7.7/m
PNG Caca#paiN
Naafiri · Jungle
4 / 6 / 3
43.8% KP
16,037
21.1% share
9,621g
181 CS · 7.3/m
playin around#fun
Twisted Fate · Mid
2 / 5 / 5
43.8% KP
20,610
27.1% share
10,484g
190 CS · 7.7/m
Soraka da Isa#br1
Jhin · ADC
4 / 6 / 4
50% KP
10,656
14% share
9,877g
156 CS · 6.3/m
Nauotaca#VICK
Nami · Support
1 / 7 / 9
62.5% KP
7,391
9.7% share
6,827g
29 CS · 1.2/m
Red side
Victorygrass rat#2002
Vayne · Top
4 / 6 / 1
16.7% KP
12,716
13.3% share
9,336g
165 CS · 6.7/m
JUV SMALL#IVK
Wukong · Jungle
5 / 3 / 13
60% KP
14,620
15.3% share
11,996g
150 CS · 6.1/m
carros tunados#bucet
Kayle · Mid
15 / 1 / 7
73.3% KP
37,619
39.4% share
15,623g
239 CS · 9.6/m
Hideous#Bia
Yasuo · ADC
6 / 3 / 9
50% KP
24,204
25.4% share
12,775g
214 CS · 8.6/m
P C#SUP
Lulu · Support
0 / 3 / 17
56.7% KP
6,297
6.6% share
7,513g
21 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
