Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xerath
Victory
Ranked Solo/Duo · 173 days ago
6 / 2 / 6
K / D / A
31.6%
Kill participation
1,160.5
Damage / min
11,877g
372.1 gold / min
20
13 placed · 2 cleared
229
7.2 CS / min
Objective control
4
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
1
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryJOJOJOJOJOESTAR#wry
Rumble · Top
22 / 7 / 9
81.6% KP
59,678
42.1% share
18,864g
260 CS · 8.1/m
L7M#renga
Lee Sin · Jungle
8 / 4 / 16
63.2% KP
25,989
18.3% share
14,357g
190 CS · 6/m
carros tunados#bucet
Xerath · Mid
6 / 2 / 6
31.6% KP
37,038
26.1% share
11,877g
229 CS · 7.2/m
Deringer#CDUCS
Zeri · ADC
1 / 4 / 13
36.8% KP
13,208
9.3% share
11,450g
198 CS · 6.2/m
Patoshin#BR1
Lulu · Support
1 / 4 / 24
65.8% KP
5,993
4.2% share
9,299g
23 CS · 0.7/m
Red side
Defeat0verblade#BR1
Gnar · Top
5 / 12 / 3
38.1% KP
11,747
14% share
11,158g
210 CS · 6.6/m
Chopy#faise
Aatrox · Jungle
5 / 6 / 2
33.3% KP
13,966
16.6% share
11,025g
175 CS · 5.5/m
Rise#lol1
Zoe · Mid
7 / 6 / 7
66.7% KP
25,231
30% share
13,632g
219 CS · 6.9/m
Bloody Hunt3r#br1
Ashe · ADC
4 / 6 / 9
61.9% KP
27,215
32.4% share
13,621g
265 CS · 8.3/m
Takimoto#4224
Karma · Support
0 / 8 / 12
57.1% KP
5,854
7% share
8,423g
35 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
