Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Defeat
Ranked Solo/Duo · 172 days ago
6 / 7 / 2
K / D / A
50%
Kill participation
990.3
Damage / min
9,702g
405.7 gold / min
32
7 placed · 2 cleared
177
7.4 CS / min
Objective control
2
Dragons
0
Baron
11
Towers
3
Inhibitors
1
Herald
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorypedrojaime#PJ1
Tryndamere · Top
9 / 0 / 1
30.3% KP
19,833
21% share
15,349g
278 CS · 11.6/m
jimmy boy#7729
Talon · Jungle
9 / 5 / 8
51.5% KP
19,126
20.2% share
11,995g
190 CS · 7.9/m
StrangerPinks#br1
Katarina · Mid
8 / 4 / 5
39.4% KP
19,980
21.1% share
10,063g
149 CS · 6.2/m
Beeйie#BR1
Yunara · ADC
3 / 5 / 10
39.4% KP
16,475
17.4% share
10,595g
200 CS · 8.4/m
when is mikkel#FURIA
Senna · Support
4 / 2 / 14
54.5% KP
19,179
20.3% share
9,815g
41 CS · 1.7/m
Red side
DefeatΜΔŘΔŽŽØ#信仰펑
Aurelion Sol · Top
2 / 4 / 6
50% KP
20,665
24.1% share
8,796g
215 CS · 9/m
helty#love愛
Gwen · Jungle
4 / 7 / 7
68.8% KP
18,432
21.5% share
9,167g
149 CS · 6.2/m
carros tunados#bucet
Qiyana · Mid
6 / 7 / 2
50% KP
23,684
27.7% share
9,702g
177 CS · 7.4/m
Humi#iwnl
Lucian · ADC
2 / 7 / 3
31.3% KP
18,977
22.2% share
9,146g
173 CS · 7.2/m
KarmaToIndo#Br2
Milio · Support
2 / 8 / 8
62.5% KP
3,856
4.5% share
6,982g
21 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
