Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Singed
Victory
Ranked Solo/Duo · 172 days ago
4 / 5 / 15
K / D / A
50%
Kill participation
1,029.2
Damage / min
12,655g
442.5 gold / min
22
11 placed · 0 cleared
244
8.5 CS / min
Objective control
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBjörn Ironside#Wauke
Vayne · Top
1 / 5 / 3
20% KP
11,541
11.6% share
9,486g
200 CS · 7/m
Jardim#caete
Kha'Zix · Jungle
12 / 8 / 4
80% KP
30,783
30.9% share
17,218g
192 CS · 6.7/m
Pørt#888
Swain · Mid
6 / 7 / 4
50% KP
31,758
31.8% share
10,707g
202 CS · 7.1/m
Aka Kira#br1
Jhin · ADC
1 / 7 / 6
35% KP
14,347
14.4% share
9,901g
218 CS · 7.6/m
Tears For Fears#SHOUT
Senna · Support
0 / 11 / 8
40% KP
11,345
11.4% share
7,383g
25 CS · 0.9/m
Red side
VictoryHävel#BR1
Malphite · Top
3 / 2 / 16
50% KP
23,553
17.6% share
10,583g
179 CS · 6.3/m
vc n joga jg bro#rkr
Pantheon · Jungle
22 / 2 / 9
81.6% KP
50,942
38% share
17,412g
216 CS · 7.6/m
carros tunados#bucet
Singed · Mid
4 / 5 / 15
50% KP
29,435
22% share
12,655g
244 CS · 8.5/m
Macuco#157
Ashe · ADC
6 / 5 / 14
52.6% KP
24,638
18.4% share
13,469g
223 CS · 7.8/m
KarmaToIndo#Br2
Milio · Support
3 / 6 / 21
63.2% KP
5,420
4% share
9,132g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
