Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Singed
Defeat
Ranked Solo/Duo · 172 days ago
10 / 5 / 5
K / D / A
62.5%
Kill participation
671.9
Damage / min
12,817g
496.1 gold / min
20
10 placed · 5 cleared
217
8.4 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMikas#Br2
Jayce · Top
5 / 9 / 2
29.2% KP
25,595
29.7% share
10,468g
191 CS · 7.4/m
Buenow#mama
Jarvan IV · Jungle
4 / 11 / 8
50% KP
15,762
18.3% share
9,575g
143 CS · 5.5/m
carros tunados#bucet
Singed · Mid
10 / 5 / 5
62.5% KP
17,357
20.2% share
12,817g
217 CS · 8.4/m
Mercenario#2049
Yunara · ADC
4 / 8 / 6
41.7% KP
20,139
23.4% share
12,046g
238 CS · 9.2/m
Nekior23#br1
Lulu · Support
1 / 5 / 15
66.7% KP
7,251
8.4% share
7,376g
18 CS · 0.7/m
Red side
VictoryCHAD SUPER MARIO#BR2
Olaf · Top
11 / 6 / 5
42.1% KP
23,700
22.4% share
14,667g
218 CS · 8.4/m
Ferboy#crvg
Taliyah · Jungle
6 / 2 / 13
50% KP
17,749
16.8% share
13,715g
243 CS · 9.4/m
gabis#nyeme
Lux · Mid
9 / 4 / 8
44.7% KP
25,447
24.1% share
11,688g
183 CS · 7.1/m
HLE Gumayusi#Mat
Caitlyn · ADC
7 / 5 / 8
39.5% KP
20,714
19.6% share
15,319g
237 CS · 9.2/m
Yhwach#灭却师
Sion · Support
5 / 7 / 13
47.4% KP
17,993
17% share
9,936g
52 CS · 2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
