Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Singed
Defeat
Ranked Solo/Duo · 171 days ago
3 / 6 / 6
K / D / A
36%
Kill participation
598.2
Damage / min
12,160g
392.9 gold / min
32
13 placed · 1 cleared
259
8.4 CS / min
Objective control
3
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKingDead1223#br1
Dr. Mundo · Top
6 / 6 / 3
36% KP
32,281
30.5% share
13,348g
243 CS · 7.9/m
Rybak#shdow
Viego · Jungle
12 / 6 / 4
64% KP
24,185
22.9% share
17,196g
222 CS · 7.2/m
carros tunados#bucet
Singed · Mid
3 / 6 / 6
36% KP
18,513
17.5% share
12,160g
259 CS · 8.4/m
TSM Cazeaje 11#KR2
Smolder · ADC
4 / 8 / 3
28% KP
24,558
23.2% share
14,063g
268 CS · 8.7/m
Sarinha#cura
Karma · Support
0 / 5 / 5
20% KP
6,268
5.9% share
7,754g
44 CS · 1.4/m
Red side
VictoryDaiDai#Ofc
Gwen · Top
6 / 6 / 4
32.3% KP
39,172
27% share
14,352g
274 CS · 8.9/m
tung tung sahur2#0000
Master Yi · Jungle
10 / 8 / 8
58.1% KP
37,555
25.9% share
16,564g
220 CS · 7.1/m
Manim do Gesso#BRR
Akali · Mid
8 / 2 / 6
45.2% KP
24,412
16.8% share
13,357g
219 CS · 7.1/m
Caio Baludinho#Bala
Jinx · ADC
7 / 4 / 11
58.1% KP
34,795
24% share
16,129g
254 CS · 8.2/m
Invencible#BR11
Rell · Support
0 / 5 / 21
67.7% KP
9,178
6.3% share
9,127g
42 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
