Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xerath
Defeat
Ranked Solo/Duo · 171 days ago
5 / 3 / 8
K / D / A
40.6%
Kill participation
1,058.9
Damage / min
12,700g
453.8 gold / min
20
10 placed · 5 cleared
251
9 CS / min
Objective control
1
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
3
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryaqquarela#3233
Garen · Top
7 / 10 / 2
36% KP
18,033
19.3% share
12,063g
191 CS · 6.8/m
0010111110100110#10100
Rengar · Jungle
10 / 3 / 5
60% KP
31,583
33.9% share
16,812g
256 CS · 9.1/m
Kennen Supremo#br2
Kennen · Mid
3 / 8 / 2
20% KP
14,290
15.3% share
11,394g
228 CS · 8.1/m
IDV Lipon#IDV
Brand · ADC
4 / 7 / 7
44% KP
25,083
26.9% share
11,830g
200 CS · 7.1/m
Fã do guiqes#br2
Trundle · Support
1 / 4 / 12
52% KP
4,205
4.5% share
8,841g
37 CS · 1.3/m
Red side
DefeatMalik Shadman#KINGU
Gangplank · Top
13 / 7 / 5
56.3% KP
36,659
34.6% share
16,995g
234 CS · 8.4/m
Transão da bahia#br1
Jarvan IV · Jungle
4 / 3 / 10
43.8% KP
9,580
9% share
10,556g
170 CS · 6.1/m
frrz#BR1
LeBlanc · Mid
8 / 8 / 3
34.4% KP
21,743
20.5% share
11,161g
187 CS · 6.7/m
carros tunados#bucet
Xerath · ADC
5 / 3 / 8
40.6% KP
29,631
27.9% share
12,700g
251 CS · 9/m
guiqes#milo
Alistar · Support
2 / 4 / 14
50% KP
8,453
8% share
8,164g
31 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
