Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 171 days ago
8 / 3 / 3
K / D / A
42.3%
Kill participation
1,075.9
Damage / min
11,602g
567.3 gold / min
10
8 placed · 1 cleared
191
9.3 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPaulistana#BR1
Teemo · Top
2 / 7 / 2
30.8% KP
13,780
26.5% share
6,785g
123 CS · 6/m
Baby Levi#tutu
Viego · Jungle
6 / 5 / 2
61.5% KP
10,180
19.6% share
10,863g
186 CS · 9.1/m
Sr dos mistérios#tolo
Kennen · Mid
3 / 5 / 0
23.1% KP
13,068
25.2% share
8,086g
171 CS · 8.4/m
horas iguais#wiu
Jinx · ADC
2 / 8 / 2
30.8% KP
11,525
22.2% share
7,643g
139 CS · 6.8/m
user336966699933#963
Milio · Support
0 / 1 / 10
76.9% KP
3,402
6.5% share
5,848g
25 CS · 1.2/m
Red side
VictoryFrahlienah#br1
Fiora · Top
6 / 2 / 1
26.9% KP
12,085
19.2% share
9,781g
155 CS · 7.6/m
Tinarginho#br1
Lee Sin · Jungle
4 / 2 / 8
46.2% KP
9,189
14.6% share
9,053g
156 CS · 7.6/m
DNY imperador#DNY01
Ahri · Mid
6 / 3 / 8
53.8% KP
14,343
22.7% share
8,425g
122 CS · 6/m
carros tunados#bucet
Ezreal · ADC
8 / 3 / 3
42.3% KP
22,002
34.9% share
11,602g
191 CS · 9.3/m
Slashhh#xdd
Sona · Support
2 / 3 / 14
61.5% KP
5,450
8.6% share
7,740g
29 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
