Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 170 days ago
7 / 7 / 7
K / D / A
41.2%
Kill participation
996.1
Damage / min
16,183g
574.5 gold / min
15
10 placed · 0 cleared
255
9.1 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatsmurfqiyana1#BR1
Qiyana · Top
9 / 12 / 4
59.1% KP
31,122
36.7% share
13,307g
187 CS · 6.6/m
MadBeer#AGSC
Evelynn · Jungle
9 / 6 / 5
63.6% KP
23,357
27.5% share
12,445g
167 CS · 5.9/m
speed demon#zzzzz
Viktor · Mid
2 / 4 / 3
22.7% KP
18,111
21.3% share
11,170g
282 CS · 10/m
Nyer#BR01
Kai'Sa · ADC
2 / 7 / 2
18.2% KP
7,983
9.4% share
10,885g
212 CS · 7.5/m
nois eh fiote#xebiu
Nautilus · Support
0 / 5 / 7
31.8% KP
4,327
5.1% share
6,550g
27 CS · 1/m
Red side
VictoryApsentado do top#Morde
Mordekaiser · Top
7 / 6 / 3
29.4% KP
20,041
19.7% share
12,324g
191 CS · 6.8/m
Pearls Sade#BR2
Darius · Jungle
8 / 4 / 5
38.2% KP
10,189
10% share
14,081g
216 CS · 7.7/m
SMARTG#666
Vel'Koz · Mid
5 / 1 / 5
29.4% KP
21,465
21.1% share
12,076g
241 CS · 8.6/m
carros tunados#bucet
Ezreal · ADC
7 / 7 / 7
41.2% KP
28,056
27.6% share
16,183g
255 CS · 9.1/m
Manoew#BR2
Xerath · Support
7 / 4 / 8
44.1% KP
22,079
21.7% share
11,476g
32 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
