Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Senna
Victory
Ranked Solo/Duo · 170 days ago
11 / 2 / 14
K / D / A
71.4%
Kill participation
1,087.2
Damage / min
17,311g
548.1 gold / min
29
14 placed · 6 cleared
253
8 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatJOSEPHZEUSMODE#0001
Volibear · Top
2 / 6 / 5
30.4% KP
30,528
27.5% share
13,166g
268 CS · 8.5/m
Baby Levi#tutu
Viego · Jungle
8 / 7 / 3
47.8% KP
27,075
24.4% share
15,764g
234 CS · 7.4/m
BILLY BUTCHER#XD1
Ekko · Mid
10 / 6 / 5
65.2% KP
29,139
26.2% share
14,001g
244 CS · 7.7/m
senhor armani#0202
Jhin · ADC
3 / 9 / 2
21.7% KP
17,798
16% share
13,651g
298 CS · 9.4/m
speed demon#zzzzz
Karma · Support
0 / 7 / 4
17.4% KP
6,602
5.9% share
7,047g
20 CS · 0.6/m
Red side
VictoryXoraV1#br1
Xin Zhao · Top
9 / 4 / 7
45.7% KP
38,409
27.6% share
16,027g
253 CS · 8/m
Samkz#kz01
Talon · Jungle
8 / 6 / 8
45.7% KP
29,820
21.4% share
17,009g
261 CS · 8.3/m
whos gonna carry#br1
Ahri · Mid
3 / 11 / 7
28.6% KP
22,388
16.1% share
11,041g
214 CS · 6.8/m
carros tunados#bucet
Senna · ADC
11 / 2 / 14
71.4% KP
34,337
24.6% share
17,311g
253 CS · 8/m
caio aka boss#BR1
Bard · Support
4 / 1 / 20
68.6% KP
14,407
10.3% share
11,496g
55 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
