Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 170 days ago
13 / 4 / 9
K / D / A
53.7%
Kill participation
1,406.2
Damage / min
14,981g
567.8 gold / min
17
9 placed · 4 cleared
215
8.1 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
1
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFenecios#Lindo
Dr. Mundo · Top
10 / 2 / 7
41.5% KP
35,807
27.3% share
14,074g
232 CS · 8.8/m
dead man#0604
Kayn · Jungle
12 / 6 / 9
51.2% KP
29,080
22.1% share
14,779g
168 CS · 6.4/m
carros tunados#bucet
Ezreal · Mid
13 / 4 / 9
53.7% KP
37,101
28.2% share
14,981g
215 CS · 8.1/m
Tyde#CN1
Yunara · ADC
4 / 13 / 12
39% KP
21,116
16.1% share
11,789g
168 CS · 6.4/m
Érgon#wiwi
Lulu · Support
2 / 3 / 22
58.5% KP
8,289
6.3% share
9,061g
31 CS · 1.2/m
Red side
DefeatSurdoot#BCT
Tryndamere · Top
1 / 8 / 3
14.3% KP
23,580
18.4% share
10,866g
234 CS · 8.9/m
Blackzera#CBLOL
Hecarim · Jungle
7 / 5 / 3
35.7% KP
21,860
17.1% share
13,287g
250 CS · 9.5/m
Freedon#br1
Karma · Mid
4 / 7 / 5
32.1% KP
31,528
24.7% share
9,934g
173 CS · 6.6/m
Duduhh#愛憎の影
Kalista · ADC
8 / 11 / 10
64.3% KP
33,905
26.5% share
13,510g
182 CS · 6.9/m
Dimmer#br1
Pyke · Support
8 / 10 / 7
53.6% KP
16,932
13.2% share
9,445g
24 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
