Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sion
Victory
Ranked Solo/Duo · 169 days ago
3 / 5 / 10
K / D / A
31.7%
Kill participation
665.9
Damage / min
12,442g
388.2 gold / min
45
16 placed · 4 cleared
266
8.3 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatShukrute#BR1
Kayle · Top
7 / 5 / 5
50% KP
36,996
27.4% share
14,822g
272 CS · 8.5/m
xpm#br1
Wukong · Jungle
5 / 8 / 9
58.3% KP
21,119
15.6% share
12,945g
192 CS · 6/m
YuKiil#KENSH
Seraphine · Mid
6 / 6 / 10
66.7% KP
33,791
25% share
11,993g
206 CS · 6.4/m
ejay#8664
Yunara · ADC
5 / 16 / 4
37.5% KP
23,503
17.4% share
13,617g
220 CS · 6.9/m
ximi ximiau#blaop
Bard · Support
1 / 6 / 12
54.2% KP
19,724
14.6% share
8,754g
34 CS · 1.1/m
Red side
Victorycarros tunados#bucet
Sion · Top
3 / 5 / 10
31.7% KP
21,341
14.2% share
12,442g
266 CS · 8.3/m
Raphael#Zed
Viego · Jungle
9 / 6 / 10
46.3% KP
25,061
16.7% share
15,082g
248 CS · 7.7/m
kau zedong#mao
Viktor · Mid
14 / 3 / 11
61% KP
46,782
31.2% share
16,190g
261 CS · 8.1/m
Narguilão#MAGUI
Ezreal · ADC
14 / 6 / 10
58.5% KP
46,509
31.1% share
17,627g
214 CS · 6.7/m
Choose Life#train
Milio · Support
1 / 4 / 29
73.2% KP
10,082
6.7% share
10,383g
44 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
