Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Varus
Victory
Ranked Solo/Duo · 168 days ago
7 / 8 / 5
K / D / A
30%
Kill participation
984.3
Damage / min
11,777g
446.9 gold / min
18
10 placed · 4 cleared
206
7.8 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPztt#BR1
Ryze · Top
17 / 2 / 6
57.5% KP
32,398
30.2% share
15,507g
222 CS · 8.4/m
João 3 16 17#7558
Master Yi · Jungle
8 / 1 / 12
50% KP
15,564
14.5% share
13,479g
219 CS · 8.3/m
Erva MeDiciinaL#BR1
Morgana · Mid
7 / 1 / 16
57.5% KP
26,780
24.9% share
11,085g
177 CS · 6.7/m
carros tunados#bucet
Varus · ADC
7 / 8 / 5
30% KP
25,937
24.1% share
11,777g
206 CS · 7.8/m
P C#SUP
Lulu · Support
1 / 3 / 20
52.5% KP
6,757
6.3% share
7,778g
24 CS · 0.9/m
Red side
DefeatLuks Said#bbzao
Teemo · Top
3 / 6 / 3
40% KP
17,765
23% share
8,662g
172 CS · 6.5/m
jönes#xdxd
Kha'Zix · Jungle
4 / 5 / 5
60% KP
11,766
15.2% share
10,760g
137 CS · 5.2/m
IDV Lipon#IDV
Annie · Mid
2 / 10 / 3
33.3% KP
16,433
21.3% share
9,571g
214 CS · 8.1/m
jhulya#luv
Smolder · ADC
6 / 8 / 7
86.7% KP
23,648
30.6% share
12,094g
208 CS · 7.9/m
O Threesh#br1
Thresh · Support
0 / 11 / 13
86.7% KP
7,670
9.9% share
6,731g
27 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
