Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Victory
Ranked Solo/Duo · 168 days ago
10 / 3 / 6
K / D / A
53.3%
Kill participation
896.9
Damage / min
12,740g
522.1 gold / min
25
9 placed · 2 cleared
219
9 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
0
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeathoras iguais#wiu
Ornn · Top
2 / 5 / 1
17.6% KP
12,104
19.4% share
8,511g
200 CS · 8.2/m
pepsi twist#vidal
Elise · Jungle
8 / 6 / 0
47.1% KP
12,235
19.6% share
10,349g
149 CS · 6.1/m
Mizu no Kokyu#OSS
Jayce · Mid
1 / 6 / 4
29.4% KP
16,846
26.9% share
11,362g
220 CS · 9/m
孫悟空#Son59
Draven · ADC
4 / 6 / 5
52.9% KP
15,643
25% share
10,928g
190 CS · 7.8/m
Freedon#br1
Alistar · Support
2 / 7 / 8
58.8% KP
5,713
9.1% share
7,026g
16 CS · 0.7/m
Red side
Victorycarros tunados#bucet
Qiyana · Top
10 / 3 / 6
53.3% KP
21,884
26.1% share
12,740g
219 CS · 9/m
Guizzy#One
Lee Sin · Jungle
7 / 4 / 12
63.3% KP
18,726
22.3% share
12,783g
202 CS · 8.3/m
Adeal#TSC
Ahri · Mid
5 / 3 / 11
53.3% KP
21,492
25.6% share
9,832g
185 CS · 7.6/m
Insayne Reformed#ADC
Kalista · ADC
6 / 5 / 8
46.7% KP
15,515
18.5% share
11,525g
159 CS · 6.5/m
MLV JEFF#br1
Janna · Support
2 / 2 / 22
80% KP
6,353
7.6% share
8,510g
26 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
