Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yunara
Defeat
Ranked Solo/Duo · 167 days ago
4 / 6 / 4
K / D / A
36.4%
Kill participation
749.9
Damage / min
11,757g
445.3 gold / min
24
10 placed · 5 cleared
231
8.8 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorymy heart#2306
Riven · Top
7 / 4 / 7
48.3% KP
17,039
18.6% share
13,230g
208 CS · 7.9/m
nois é bigode#rv1
Graves · Jungle
7 / 5 / 11
62.1% KP
20,421
22.2% share
13,306g
217 CS · 8.2/m
Sparrow#FLA
LeBlanc · Mid
3 / 3 / 12
51.7% KP
16,465
17.9% share
10,381g
205 CS · 7.8/m
twitchfaturetosl#top1
Cassiopeia · ADC
11 / 4 / 11
75.9% KP
30,456
33.2% share
13,437g
180 CS · 6.8/m
Yarvin#BR1
Rell · Support
1 / 6 / 25
89.7% KP
7,412
8.1% share
8,821g
26 CS · 1/m
Red side
DefeatDudu Duelista#dudu
Aatrox · Top
3 / 5 / 5
36.4% KP
13,569
17.3% share
11,928g
232 CS · 8.8/m
Tlux#BR1
Warwick · Jungle
8 / 7 / 8
72.7% KP
15,153
19.3% share
12,563g
167 CS · 6.3/m
VALENTINO#3257
Akshan · Mid
7 / 4 / 1
36.4% KP
18,733
23.9% share
10,368g
182 CS · 6.9/m
carros tunados#bucet
Yunara · ADC
4 / 6 / 4
36.4% KP
19,797
25.3% share
11,757g
231 CS · 8.8/m
Oleh#BR01
Karma · Support
0 / 7 / 15
68.2% KP
11,063
14.1% share
7,405g
30 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
