Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 166 days ago
10 / 7 / 13
K / D / A
69.7%
Kill participation
1,450.6
Damage / min
16,543g
498.8 gold / min
21
12 placed · 2 cleared
279
8.4 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
1
Inhibitors
0
Herald
4
Dragons
2
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFAAKE#FALSE
Ambessa · Top
5 / 5 / 6
37.9% KP
29,566
21.7% share
10,736g
192 CS · 5.8/m
lpl5678#我们明1
Elise · Jungle
11 / 6 / 8
65.5% KP
24,340
17.9% share
13,226g
176 CS · 5.3/m
Stephen Kirk#BigE
Xerath · Mid
8 / 5 / 15
79.3% KP
45,801
33.6% share
16,428g
267 CS · 8.1/m
PNG Caca#paiN
Draven · ADC
5 / 5 / 8
44.8% KP
28,489
20.9% share
16,699g
311 CS · 9.4/m
Easilly#Easy
Nautilus · Support
0 / 12 / 15
51.7% KP
8,082
5.9% share
8,411g
31 CS · 0.9/m
Red side
VictoryVKS zekas#2002
Renekton · Top
3 / 7 / 10
39.4% KP
21,438
17.7% share
12,194g
251 CS · 7.6/m
Shiritzu#lukaz
Viego · Jungle
12 / 4 / 9
63.6% KP
21,112
17.4% share
17,483g
267 CS · 8.1/m
WWWWWWWWWVW#br1
Sylas · Mid
5 / 5 / 6
33.3% KP
17,828
14.7% share
12,969g
214 CS · 6.5/m
carros tunados#bucet
Ezreal · ADC
10 / 7 / 13
69.7% KP
48,113
39.7% share
16,543g
279 CS · 8.4/m
LittleTeclas#0402
Karma · Support
3 / 7 / 24
81.8% KP
12,620
10.4% share
10,368g
25 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
