Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xerath
Defeat
Ranked Solo/Duo · 165 days ago
5 / 5 / 7
K / D / A
63.2%
Kill participation
868.1
Damage / min
12,497g
401.6 gold / min
22
12 placed · 2 cleared
245
7.9 CS / min
Objective control
4
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryÉ O KEV KEV#Looha
Malphite · Top
2 / 7 / 7
23.7% KP
14,548
12.5% share
9,847g
156 CS · 5/m
Caillou#zada
Kha'Zix · Jungle
13 / 3 / 9
57.9% KP
34,052
29.2% share
18,725g
253 CS · 8.1/m
Radony#br1
Yasuo · Mid
9 / 3 / 7
42.1% KP
18,037
15.5% share
14,431g
270 CS · 8.7/m
KKDuShi#br1
Smolder · ADC
13 / 2 / 13
68.4% KP
42,424
36.3% share
19,418g
330 CS · 10.6/m
1nonlyyy#br1
Thresh · Support
1 / 4 / 23
63.2% KP
7,679
6.6% share
9,309g
23 CS · 0.7/m
Red side
Defeatl Muka l#MMM
Sylas · Top
4 / 10 / 7
57.9% KP
19,889
23.7% share
11,573g
199 CS · 6.4/m
Fireflys#NVTA
Kayn · Jungle
1 / 7 / 7
42.1% KP
9,763
11.6% share
10,338g
171 CS · 5.5/m
carros tunados#bucet
Xerath · Mid
5 / 5 / 7
63.2% KP
27,013
32.1% share
12,497g
245 CS · 7.9/m
Kamui#WPV
Kai'Sa · ADC
7 / 9 / 3
52.6% KP
18,206
21.7% share
15,993g
243 CS · 7.8/m
GDG Howard#br1
Neeko · Support
2 / 7 / 7
47.4% KP
9,188
10.9% share
8,769g
72 CS · 2.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
