Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xerath
Victory
Ranked Solo/Duo · 164 days ago
13 / 1 / 10
K / D / A
63.9%
Kill participation
1,488.2
Damage / min
14,191g
562.4 gold / min
19
10 placed · 2 cleared
218
8.6 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMoeeb#BR2
Varus · Top
4 / 7 / 5
60% KP
25,095
34% share
9,796g
188 CS · 7.5/m
resenha#bolo
Master Yi · Jungle
9 / 9 / 2
73.3% KP
18,575
25.2% share
12,917g
154 CS · 6.1/m
Sennas#SSG
Sylas · Mid
1 / 7 / 3
26.7% KP
10,676
14.5% share
8,566g
162 CS · 6.4/m
Kassadin#BlooD
Ezreal · ADC
0 / 7 / 4
26.7% KP
14,613
19.8% share
8,870g
187 CS · 7.4/m
Maromfive#0069
Soraka · Support
1 / 6 / 10
73.3% KP
4,749
6.4% share
6,725g
17 CS · 0.7/m
Red side
VictoryTwTv dudahri#doda
Ahri · Top
6 / 3 / 6
33.3% KP
18,328
16.7% share
11,757g
204 CS · 8.1/m
505#rj1
Hecarim · Jungle
4 / 3 / 7
30.6% KP
11,618
10.6% share
10,504g
178 CS · 7.1/m
carros tunados#bucet
Xerath · Mid
13 / 1 / 10
63.9% KP
37,553
34.2% share
14,191g
218 CS · 8.6/m
Rexton85#br1
Jhin · ADC
12 / 4 / 12
66.7% KP
31,759
28.9% share
13,964g
170 CS · 6.7/m
Zed do Luís#br1
Nami · Support
1 / 5 / 27
77.8% KP
10,669
9.7% share
9,223g
21 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
