Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karma
Victory
Ranked Solo/Duo · 164 days ago
0 / 5 / 30
K / D / A
83.3%
Kill participation
474.4
Damage / min
10,802g
293.9 gold / min
151
76 placed · 16 cleared
33
0.9 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFake Lovers#flk
Gnar · Top
9 / 10 / 7
57.1% KP
36,489
23.7% share
15,429g
265 CS · 7.2/m
resenha#bolo
Master Yi · Jungle
8 / 8 / 9
60.7% KP
30,639
19.9% share
16,228g
249 CS · 6.8/m
Nukenin#n k
Corki · Mid
1 / 8 / 4
17.9% KP
38,399
24.9% share
12,837g
286 CS · 7.8/m
Montkil#9228
Tristana · ADC
7 / 7 / 8
53.6% KP
39,148
25.4% share
15,693g
255 CS · 6.9/m
zep ta bravo#BR1
Lulu · Support
3 / 3 / 18
75% KP
9,331
6.1% share
11,700g
41 CS · 1.1/m
Red side
VictoryArgyreos#br1
Vel'Koz · Top
4 / 9 / 16
55.6% KP
52,355
30.9% share
16,521g
264 CS · 7.2/m
paiN Levi#zin
Nocturne · Jungle
18 / 6 / 7
69.4% KP
39,102
23.1% share
18,362g
214 CS · 5.8/m
Gilmar Maniçoba#REMO
Galio · Mid
5 / 3 / 19
66.7% KP
18,781
11.1% share
13,317g
208 CS · 5.7/m
Tocomnenasaíó#1234
Yunara · ADC
9 / 5 / 9
50% KP
41,869
24.7% share
18,325g
324 CS · 8.8/m
carros tunados#bucet
Karma · Support
0 / 5 / 30
83.3% KP
17,435
10.3% share
10,802g
33 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
