Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karma
Victory
Ranked Solo/Duo · 163 days ago
2 / 9 / 38
K / D / A
70.2%
Kill participation
480.4
Damage / min
11,177g
333 gold / min
129
54 placed · 13 cleared
18
0.5 CS / min
Objective control
1
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
4
Dragons
0
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTwTv Hyoga#cisne
Ryze · Top
5 / 10 / 7
34.3% KP
29,486
19.7% share
15,373g
283 CS · 8.4/m
STEPZ#asd
Aatrox · Jungle
15 / 9 / 7
62.9% KP
45,709
30.5% share
17,544g
214 CS · 6.4/m
Oikawa Tooru#LEV
Sylas · Mid
5 / 15 / 12
48.6% KP
28,677
19.2% share
11,928g
179 CS · 5.3/m
Qlui#BR2
Smolder · ADC
9 / 12 / 10
54.3% KP
38,233
25.5% share
15,595g
219 CS · 6.5/m
Sinners Prayer#Luux
Soraka · Support
1 / 12 / 19
57.1% KP
7,556
5% share
9,350g
25 CS · 0.7/m
Red side
VictoryLion Pride#GOAT
Shen · Top
4 / 5 / 25
50.9% KP
19,915
10.3% share
11,654g
148 CS · 4.4/m
Google Junior Jr#Leite
Fizz · Jungle
27 / 10 / 8
61.4% KP
52,928
27.4% share
20,076g
215 CS · 6.4/m
misc final boss#aura
Malphite · Mid
3 / 4 / 21
42.1% KP
26,409
13.7% share
12,506g
215 CS · 6.4/m
rosa#yusi
Caitlyn · ADC
21 / 7 / 16
64.9% KP
77,550
40.2% share
23,756g
331 CS · 9.9/m
carros tunados#bucet
Karma · Support
2 / 9 / 38
70.2% KP
16,124
8.4% share
11,177g
18 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
