Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karma
Victory
Ranked Solo/Duo · 163 days ago
1 / 4 / 15
K / D / A
59.3%
Kill participation
294.8
Damage / min
8,139g
320.2 gold / min
90
41 placed · 13 cleared
35
1.4 CS / min
Objective control
1
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryShaQuinn#shaqs
Quinn · Top
11 / 3 / 5
59.3% KP
30,615
31.9% share
15,310g
252 CS · 9.9/m
Google Junior Jr#Leite
Fizz · Jungle
5 / 1 / 9
51.9% KP
13,228
13.8% share
13,239g
223 CS · 8.8/m
5 PIGS 1 TEAM#HELP
Hwei · Mid
4 / 3 / 6
37% KP
25,489
26.5% share
11,541g
225 CS · 8.9/m
MegazordRs#Adc
Jinx · ADC
6 / 6 / 7
48.1% KP
19,204
20% share
13,621g
230 CS · 9/m
carros tunados#bucet
Karma · Support
1 / 4 / 15
59.3% KP
7,492
7.8% share
8,139g
35 CS · 1.4/m
Red side
DefeatMathias#24244
Urgot · Top
2 / 5 / 3
29.4% KP
11,369
17.7% share
9,004g
206 CS · 8.1/m
TTVNehemmiahlol#Stoic
Vi · Jungle
3 / 7 / 4
41.2% KP
6,661
10.4% share
8,476g
146 CS · 5.7/m
Eltrico#BR1
Vex · Mid
3 / 4 / 2
29.4% KP
15,841
24.6% share
8,135g
171 CS · 6.7/m
listenrussnchill#Uzi
Aphelios · ADC
8 / 5 / 5
76.5% KP
21,624
33.6% share
13,805g
235 CS · 9.2/m
KOGA#HERO
Seraphine · Support
1 / 6 / 10
64.7% KP
8,845
13.7% share
7,577g
31 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
