Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bard
Victory
Ranked Solo/Duo · 163 days ago
3 / 6 / 21
K / D / A
70.6%
Kill participation
621.1
Damage / min
8,733g
351.9 gold / min
92
48 placed · 8 cleared
16
0.6 CS / min
Objective control
0
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorydont be afraid#prime
Fiora · Top
7 / 5 / 5
35.3% KP
20,046
19.6% share
13,828g
214 CS · 8.6/m
StirbNichtVorMir#HU3
Rammus · Jungle
5 / 5 / 16
61.8% KP
21,458
21% share
10,886g
139 CS · 5.6/m
Art#Clari
Tristana · Mid
5 / 4 / 3
23.5% KP
10,085
9.9% share
8,995g
153 CS · 6.2/m
Kami#BR1
Hwei · ADC
14 / 4 / 9
67.6% KP
35,355
34.5% share
14,286g
164 CS · 6.6/m
carros tunados#bucet
Bard · Support
3 / 6 / 21
70.6% KP
15,414
15.1% share
8,733g
16 CS · 0.6/m
Red side
DefeatIanshaka3#KR33
Yorick · Top
3 / 8 / 4
29.2% KP
20,994
23.4% share
8,680g
163 CS · 6.6/m
Gragolandia#MILK
Gragas · Jungle
5 / 7 / 8
54.2% KP
18,916
21% share
10,743g
180 CS · 7.3/m
anymore#эго
Yasuo · Mid
4 / 3 / 5
37.5% KP
12,374
13.8% share
11,033g
225 CS · 9.1/m
hdrs#1111
Ezreal · ADC
8 / 7 / 4
50% KP
25,316
28.2% share
12,002g
170 CS · 6.9/m
Redentor#BR1
Karma · Support
4 / 9 / 6
41.7% KP
12,288
13.7% share
7,905g
12 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
