Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karma
Defeat
Ranked Solo/Duo · 163 days ago
2 / 5 / 14
K / D / A
84.2%
Kill participation
504.6
Damage / min
7,392g
299.1 gold / min
87
33 placed · 10 cleared
24
1 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorytheploze#6872
Ryze · Top
13 / 3 / 10
62.2% KP
37,451
36.7% share
14,136g
238 CS · 9.6/m
FiDoBillGamer666#MACHO
Pantheon · Jungle
10 / 3 / 11
56.8% KP
18,931
18.5% share
12,119g
169 CS · 6.8/m
baLzaN#4i20
Xerath · Mid
7 / 2 / 9
43.2% KP
22,175
21.7% share
10,255g
178 CS · 7.2/m
Rexton85#br1
Ashe · ADC
6 / 6 / 9
40.5% KP
17,381
17% share
11,108g
179 CS · 7.2/m
KOGA#HERO
Lulu · Support
1 / 5 / 21
59.5% KP
6,205
6.1% share
8,219g
27 CS · 1.1/m
Red side
DefeatSPELL THIEF zZ#zZz
Twisted Fate · Top
0 / 11 / 7
36.8% KP
6,890
10.8% share
7,287g
119 CS · 4.8/m
SAMSUNG PawN#2014
Lee Sin · Jungle
4 / 10 / 4
42.1% KP
8,159
12.8% share
8,119g
112 CS · 4.5/m
Change Storm#BR1
Katarina · Mid
10 / 6 / 2
63.2% KP
20,388
31.9% share
12,667g
189 CS · 7.6/m
Timbó#157
Jhin · ADC
3 / 5 / 7
52.6% KP
16,072
25.1% share
10,271g
224 CS · 9.1/m
carros tunados#bucet
Karma · Support
2 / 5 / 14
84.2% KP
12,471
19.5% share
7,392g
24 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
