Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 162 days ago
10 / 8 / 7
K / D / A
50%
Kill participation
1,341.4
Damage / min
16,845g
536.2 gold / min
35
15 placed · 7 cleared
278
8.8 CS / min
Objective control
4
Dragons
0
Baron
11
Towers
3
Inhibitors
1
Herald
0
Dragons
2
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDr cj#kek
Renekton · Top
5 / 7 / 6
32.4% KP
19,612
17.7% share
13,705g
228 CS · 7.3/m
strelizia#cn1
Ekko · Jungle
13 / 6 / 10
67.6% KP
30,485
27.6% share
15,608g
175 CS · 5.6/m
lolzerofakee#00001
Yasuo · Mid
2 / 9 / 4
17.6% KP
11,913
10.8% share
12,181g
252 CS · 8/m
carros tunados#bucet
Ezreal · ADC
10 / 8 / 7
50% KP
42,142
38.1% share
16,845g
278 CS · 8.8/m
Thales#zzz
Karma · Support
4 / 7 / 18
64.7% KP
6,416
5.8% share
10,212g
28 CS · 0.9/m
Red side
Defeatsant#who
Quinn · Top
9 / 9 / 7
43.2% KP
28,173
20.5% share
14,077g
225 CS · 7.2/m
guiqes#milo
Naafiri · Jungle
10 / 6 / 10
54.1% KP
27,758
20.2% share
13,800g
188 CS · 6/m
corredato#nati
Viktor · Mid
16 / 1 / 11
73% KP
51,060
37.2% share
16,388g
233 CS · 7.4/m
Heavenly#Sthe
Yunara · ADC
0 / 12 / 11
29.7% KP
22,158
16.2% share
12,076g
212 CS · 6.7/m
dont be afraid#prime
Lulu · Support
2 / 6 / 21
62.2% KP
8,013
5.8% share
9,712g
33 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
