Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karma
Victory
Ranked Solo/Duo · 161 days ago
2 / 8 / 24
K / D / A
60.5%
Kill participation
486.7
Damage / min
9,929g
322.4 gold / min
112
52 placed · 11 cleared
18
0.6 CS / min
Objective control
1
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSir Valera 10#TIMAO
Jayce · Top
6 / 7 / 3
27.3% KP
24,066
21.5% share
12,903g
230 CS · 7.5/m
Miragem#KR3
Graves · Jungle
6 / 11 / 7
39.4% KP
18,294
16.4% share
13,114g
161 CS · 5.2/m
Quinnzinha#00000
Quinn · Mid
13 / 8 / 5
54.5% KP
32,070
28.7% share
15,673g
238 CS · 7.7/m
twitchfaturetosl#top1
Cassiopeia · ADC
8 / 9 / 7
45.5% KP
24,208
21.6% share
14,693g
220 CS · 7.1/m
Myoui Mina#シャロン
Bard · Support
0 / 8 / 14
42.4% KP
13,187
11.8% share
8,308g
18 CS · 0.6/m
Red side
VictoryDaniELA#mouse
Morgana · Top
4 / 6 / 13
39.5% KP
16,389
12% share
11,455g
198 CS · 6.4/m
misa#juny
Qiyana · Jungle
11 / 2 / 9
46.5% KP
34,084
24.9% share
15,923g
288 CS · 9.4/m
Malagueta#Naafi
Naafiri · Mid
8 / 5 / 6
32.6% KP
29,944
21.9% share
13,067g
216 CS · 7/m
Izuna Drop#ninpo
Aphelios · ADC
18 / 12 / 7
58.1% KP
41,428
30.3% share
19,616g
243 CS · 7.9/m
carros tunados#bucet
Karma · Support
2 / 8 / 24
60.5% KP
14,989
11% share
9,929g
18 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
