Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karma
Victory
Ranked Solo/Duo · 161 days ago
3 / 3 / 26
K / D / A
67.4%
Kill participation
397.7
Damage / min
9,554g
331 gold / min
108
57 placed · 13 cleared
20
0.7 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatedr43#br1
Gnar · Top
3 / 8 / 2
21.7% KP
15,859
16.3% share
10,790g
215 CS · 7.4/m
Xinxa#4tree
Sylas · Jungle
5 / 9 / 8
56.5% KP
11,815
12.1% share
11,963g
203 CS · 7/m
VALENTINO#3257
Akshan · Mid
9 / 3 / 8
73.9% KP
41,022
42.1% share
13,326g
199 CS · 6.9/m
twitchfaturetosl#top1
Mel · ADC
4 / 13 / 3
30.4% KP
21,283
21.8% share
12,424g
194 CS · 6.7/m
Shiny Abra#BR1
Rell · Support
2 / 11 / 10
52.2% KP
7,429
7.6% share
8,515g
27 CS · 0.9/m
Red side
Victorydark souls#001
Heimerdinger · Top
7 / 8 / 8
34.9% KP
26,940
22% share
10,615g
164 CS · 5.7/m
Odin#pog
Naafiri · Jungle
9 / 2 / 17
60.5% KP
26,927
22% share
13,751g
183 CS · 6.3/m
Belmond#blood
Vladimir · Mid
7 / 5 / 12
44.2% KP
22,074
18% share
12,010g
199 CS · 6.9/m
Luanneon#Night
Ezreal · ADC
17 / 5 / 11
65.1% KP
35,138
28.7% share
18,037g
199 CS · 6.9/m
carros tunados#bucet
Karma · Support
3 / 3 / 26
67.4% KP
11,481
9.4% share
9,554g
20 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
