Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karma
Defeat
Ranked Solo/Duo · 161 days ago
3 / 1 / 19
K / D / A
95.7%
Kill participation
539.1
Damage / min
8,687g
315.9 gold / min
125
47 placed · 15 cleared
32
1.2 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
11
Towers
4
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatrip rafalokura#mama
Shen · Top
5 / 7 / 4
39.1% KP
20,265
19.5% share
10,384g
203 CS · 7.4/m
StirbNichtVorMir#HU3
Mordekaiser · Jungle
7 / 4 / 6
56.5% KP
16,011
15.4% share
12,221g
172 CS · 6.3/m
mari#feia
Mel · Mid
5 / 4 / 5
43.5% KP
22,238
21.4% share
11,474g
208 CS · 7.6/m
change#2027
Smolder · ADC
3 / 4 / 10
56.5% KP
30,431
29.3% share
11,786g
229 CS · 8.3/m
carros tunados#bucet
Karma · Support
3 / 1 / 19
95.7% KP
14,826
14.3% share
8,687g
32 CS · 1.2/m
Red side
VictoryLuks Said#bbzao
Fiora · Top
13 / 3 / 1
70% KP
35,838
37.6% share
16,496g
244 CS · 8.9/m
Twitch Lord Semi#br1
Rammus · Jungle
1 / 4 / 10
55% KP
9,719
10.2% share
11,596g
221 CS · 8/m
Deus da Pamonha#smurf
Cho'Gath · Mid
4 / 7 / 2
30% KP
22,669
23.8% share
10,619g
202 CS · 7.3/m
孫悟空#Son59
Lucian · ADC
2 / 6 / 6
40% KP
18,699
19.6% share
10,972g
174 CS · 6.3/m
DJ TUNGSTENIO#928
Nami · Support
0 / 3 / 10
50% KP
8,315
8.7% share
7,737g
22 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
