Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karma
Victory
Ranked Solo/Duo · 161 days ago
0 / 3 / 23
K / D / A
71.9%
Kill participation
339.3
Damage / min
7,290g
301.9 gold / min
105
46 placed · 15 cleared
27
1.1 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatVKS zekas#2002
K'Sante · Top
7 / 1 / 5
54.5% KP
13,183
19.8% share
11,389g
206 CS · 8.5/m
enjoy#void
Vayne · Jungle
8 / 7 / 4
54.5% KP
14,579
21.9% share
10,245g
143 CS · 5.9/m
Tevez Jobin#0208
Aurora · Mid
6 / 5 / 5
50% KP
23,968
36.1% share
10,716g
204 CS · 8.4/m
Lkonkon#REI
Samira · ADC
1 / 7 / 2
13.6% KP
5,201
7.8% share
6,978g
113 CS · 4.7/m
elker#YYYYY
Blitzcrank · Support
0 / 12 / 10
45.5% KP
9,518
14.3% share
6,286g
18 CS · 0.7/m
Red side
Victory東京酒月世界遊泳tokyosho#egaze
Yasuo · Top
3 / 8 / 4
21.9% KP
14,944
16.7% share
9,354g
203 CS · 8.4/m
Sinatra#omw
Naafiri · Jungle
15 / 6 / 6
65.6% KP
30,649
34.2% share
13,604g
186 CS · 7.7/m
GuinzZ#grizo
Akali · Mid
10 / 3 / 8
56.3% KP
17,625
19.7% share
9,811g
127 CS · 5.3/m
Femboy lncel#2129
Seraphine · ADC
4 / 2 / 12
50% KP
18,115
20.2% share
12,229g
206 CS · 8.5/m
carros tunados#bucet
Karma · Support
0 / 3 / 23
71.9% KP
8,195
9.2% share
7,290g
27 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
