Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karma
Victory
Ranked Solo/Duo · 161 days ago
4 / 7 / 35
K / D / A
70.9%
Kill participation
414.9
Damage / min
13,104g
366 gold / min
135
55 placed · 15 cleared
24
0.7 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSuperCleber#Super
Gangplank · Top
6 / 12 / 12
48.6% KP
41,674
23.1% share
16,079g
264 CS · 7.4/m
Whoanma#WHO
Ekko · Jungle
11 / 11 / 10
56.8% KP
32,776
18.2% share
15,384g
195 CS · 5.4/m
TwTv dudahri#doda
Ahri · Mid
5 / 8 / 9
37.8% KP
28,862
16% share
13,237g
234 CS · 6.5/m
Morttheus#BR1
Corki · ADC
9 / 9 / 16
67.6% KP
59,337
32.9% share
19,961g
269 CS · 7.5/m
capybara#eloy
Skarner · Support
6 / 15 / 14
54.1% KP
17,624
9.8% share
11,495g
37 CS · 1/m
Red side
VictoryVKS zekas#2002
Anivia · Top
7 / 6 / 16
41.8% KP
32,029
17.5% share
13,721g
206 CS · 5.8/m
BIG STEPPA#foo
Qiyana · Jungle
15 / 9 / 12
49.1% KP
42,900
23.4% share
20,797g
294 CS · 8.2/m
Deus da Pamonha#smurf
Cho'Gath · Mid
17 / 6 / 8
45.5% KP
42,427
23.2% share
16,808g
245 CS · 6.8/m
asura#rft
Smolder · ADC
12 / 9 / 16
50.9% KP
50,862
27.8% share
19,929g
270 CS · 7.5/m
carros tunados#bucet
Karma · Support
4 / 7 / 35
70.9% KP
14,853
8.1% share
13,104g
24 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
