Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karma
Victory
Ranked Solo/Duo · 161 days ago
1 / 4 / 26
K / D / A
57.4%
Kill participation
442.3
Damage / min
9,680g
334.8 gold / min
95
48 placed · 12 cleared
31
1.1 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat東京酒月世界遊泳tokyosho#egaze
Yasuo · Top
12 / 9 / 2
41.2% KP
31,332
24.9% share
14,122g
214 CS · 7.4/m
BlindWolf#BRIAR
Briar · Jungle
7 / 10 / 8
44.1% KP
30,428
24.2% share
12,150g
164 CS · 5.7/m
aloegarten#420
Ekko · Mid
10 / 8 / 3
38.2% KP
30,820
24.5% share
14,242g
205 CS · 7.1/m
IsDEAD#br1
Ezreal · ADC
4 / 11 / 6
29.4% KP
24,377
19.4% share
12,079g
233 CS · 8.1/m
Zimt#ZZZZ
Rell · Support
1 / 9 / 17
52.9% KP
8,823
7% share
8,808g
23 CS · 0.8/m
Red side
VictoryLuks Said#bbzao
Renekton · Top
12 / 7 / 7
40.4% KP
36,371
25.2% share
16,256g
241 CS · 8.3/m
Silveregg#Talon
Talon · Jungle
19 / 7 / 5
51.1% KP
42,813
29.6% share
19,098g
265 CS · 9.2/m
be here now#ghb
Akali · Mid
11 / 8 / 4
31.9% KP
24,999
17.3% share
12,294g
179 CS · 6.2/m
frosch#ddzn
Caitlyn · ADC
4 / 8 / 15
40.4% KP
27,549
19.1% share
13,984g
221 CS · 7.6/m
carros tunados#bucet
Karma · Support
1 / 4 / 26
57.4% KP
12,789
8.8% share
9,680g
31 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
